State Transfer
Summary
Transfer Overview
- Introduction
- Frequency
- Transfer Requirements
- Transfer Pass
Further Information
- Phase I
- Leading & Ordinary States
- Phase II
- Transfer Cost
- Phase III
- Moving State
Important Tips
- Former Groups
- FAQ
Transfer Overview
INTRODUCTION
Many of the most prosperous Chiefs have been known to seek greater fame and fortune elsewhere in other, more promising States.
FREQUENCY
The Transfer Event occurs irregularly, usually every 4 to 7 weeks. Information about the upcoming event appears directly in the game about 3 – 4 days before the event. Follow our socials medias to make sure that you are not missing any early announcement. States become eligible to transfer whenever Transfer Passes appear in the alliance shop (server’s age is currently unknown).
TRANSFER REQUIREMENTS
PERSONAL
To change the server, the following conditions must be met:
- The Chief does not exceed the Power Cap.
- The Chief has reached the required Furnace level (this requirement varies with the number of days the State has been active and the maximum level required is 30).
- City is not in combat.
- Not a part of any Alliance.
- Not a President (or the previous President during an interregnum).
- More than 30 days have passed since last transfer (only 1 transfer per event allowed).
- Has fewer than 4 characters in target state.