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Crazy Joe

Description



Introduction

  • In this event, in order to obtain points, you must send reinforcements to your alliance partners and they will do the same to you.
  • A camp will be created by the system from which soldiers will be sent to attack your city. This is an event that takes place in waves. There will be a total of 20 attacks, two of which will be on the headquarters while the other 18 will be on your furnace to test your resistance. There are 3 levels where if you are online during those levels, you will get more points. This also applies to your friends; if they are online, you will get more points.
  • The event lasts about 40 mins. Before the event, send your troops to defend your friends’ towns.
  • There will be 21 difficulty levels in Crazy Joe. Each level has a higher difficulty, and according to each difficulty level, there will always be 20 waves in total.
  • Shields do not work.
  • An R4/5 can schedule or activate it manually and choose the HQ where it spawns.
  • You need to have at least one HQ built to launch Joe.
  • The event takes place on Tuesday and Thursday during the SvS/KOI/HoC week.
  • Rewards are sent the next day at 12 UTC, so on Wednesday and Friday.
  • You can do as many Joe events as you want, but only one per alliance, and the best score is kept.
  • The total alliance score is only the points made by players in their alliance during the event.
  • Rewards improve over server age.
  • You will receive alliance rewards in the alliance you are in at 10 UTC the next day, but your best individual score is kept.
  • If you score 2 million solo points but don’t have alliance points, and then join an alliance that, for example, scored 60 million but you only contributed 500k in that alliance, you will receive the missing milestone rewards because your highest solo score is kept.
  • Teleporting during the event cancels the part of the event you’re in, whether it’s wave 1 to 9 or 11 to 18.
  • If you lose two defenses on a city you will no longer be able to get points from that city. The same thing also works for your city; if you lose two defenses, you will no longer be able to get points from it.

Alliance

• In Crazy Joe, there are 21 levels of difficulty. To level up, you have to fulfill the alliance points obtained from time to time.

• There will be two waves where you will have to send your troops to the headquarters, and they are wave 10 and wave 20. During the Crazy Joe, you can recall the troops you have sent to your friends and send them to the headquarters to defend it during the attack, and after that, you can send them back to your friends.

(Left side) – These are the points required for your alliance to advance in level.
(Right side) – These are the rewards based on the points earned by your alliance.

 

“AP


Individual

• During the event, try to be online and send troops to people who are also online so that you can get higher scores and earn great rewards.

Rewards

You can redeem these rewards by completing both your personal points goal and the alliance goal. If either of the two is not completed, you cannot receive the reward.

Personal Points Reward

Based on the personal points you earn, there will be a ranking within the state, and you will receive rewards depending on your placement.

State Ranking Rewards


 

Tips & Guides

Tips

 

Tip 1
Use all marches that you can and send soldiers to your friends who are online. If possible, I recommend that you get a farm account so that you have a secure online account with which to score more points.

Tip 2
When you send troops, send only infantry first, and when it is depleted, send Lancers. Infantry, in the Crazy Joe event, get the most kills, while Marksmen don’t contribute to kills except in a few very specific cases.

Tip 3
At the end of waves 9 and 19, recall your march with better heroes and send it to the HQ. I recommend sending 90% Infantry and 10% Lancers, as in some situations, even the Lancers will make kills inside the HQ. If there are few Lancers in the headquarters, yours will be the ones to make the most kills.

Tip 4
When you send your marches to your friends, make sure they have few reinforcements, because otherwise, you will score fewer points since your troops will not be the only ones defending their city.

Tip 5
You will notice that there will be some troop injuries as the waves progress. Do not heal them; otherwise, they will remain inside your city and take kills away from those who reinforce you.

Tip 6
Ensure that when you send troops to reinforce your friends, they have also sent away all their troops like you, so they can’t steal kills from you. If they have Marksmen inside, don’t worry, as they won’t get kills.

Tip 7
If possible, activate all pets and buffs, as they will help you get more kills and allow you to send more troops due to increased army capacity.

 


Calculator

In this sheet, you will find the maximum points that can be obtained for each wave.

 


Contributor

Guide Created by: @𝕻𝖎𝖙𝖘 [s363]

Picture Contributor: @crazy floghost16-S25 @!Shibarakiri s23 @King

Help Guide: @crazy floghost16-S25

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Chris s1454
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